In search for answers, a mother travels to the enigmatic town of Silent Hill when her daughter begins to suffer recurring nightmares related to the place. It doesn't take long for her to discover its home to beings as equally haunting as the town itself.
Structured around a series of blackouts and gross-outs, Silent Hill is one long free fall through icky surrealism and underlighted nightmares.
– Nathan Lee,
New York Times,
25 Apr 2006
rotten:
Silent Hill is mostly paralyzing in its vagueness.
– Owen Gleiberman,
Entertainment Weekly,
26 Apr 2006
rotten:
The film's peculiar rhythms%u2014action, exposition, action, exposition%u2014betray its video-game roots, but audiences unfamiliar with the Silent Hill series can be forgiven for thinking that the game asks players to run from place to place, shouting a l
– Scott Tobias,
AV Club,
27 Apr 2006
rotten:
Stuffed with cheap effects and devoid of tension, this French-Japanese-U.S. co-production contributes exactly zilch to the rich film history of those three nations.
– Bill Gallo,
Village Voice,
2 May 2006
rotten:
French director Christophe Gans's adaptation of the Silent Hill computer game is visually inspired and thematically ambitious, yet ultimately uninvolving.